Soul of the Shinobi

A Naruto Roleplaying Game. This RPG is based on the actual Naruto Series, but several generations in the future when the Original Characters are mere Legends.
 
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 Genjutsu Rules

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Kon

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PostSubject: Genjutsu Rules   Wed Dec 28, 2011 11:45 pm

These are the rulings for Casting and Dispelling a Genjutsu.

Casting Genjutsu:
  • Less than 50% difference means no clear advantage when using a Genjutsu on another character. The Genjutsu will only take on normal effect and can be easily dispelled by the person under the Genjutsu. For example; Person A has 5 Intelligence, Person B is using a Genjutsu with an Intelligence of 7. This means that Person B can easily tell it is a Genjutsu and once learned can easily learn its weakness or simply release it.
  • From 50% to 75% difference means that the Genjutsu user has an advantage. The Genjutsu user has the upper hand. The Genjutsu will take on its normal effects, but it is difficult for the person under the Genjutsu to dispel it or learn its weakness. For example; Person A has an Intelligence of 5, Person B is using a Genjutsu with an Intelligence of 8. This Genjutsu is going to take a hold of its victim better than normal.
  • At 75% to 100% difference means it is obvious this Genjutsu is powerful. Your character is clearly outmatching the one under the Genjutsu. More than likely the person under the Genjutsu will not be able to escape the Genjutsu without outside help. For example; Person A has 5 Intelligence, Person B is using a Genjutsu with an Intelligence of 10. This Genjutsu is going to be a serious problem for the One under the Genjutsu.
  • Over 100% difference means that the person under the Genjutsu doesn't have a chance. For example; Person A has 5 Intelligence, Person B is using a Genjutsu with an Intelligence of 15. This Genjutsu is going to completely disable the character effects. There is no chance for this person even with outside help. This Genjutsu may leave behind effects even after the person is no longer under the Genjutsu such as pain, exhaustion, or even comatose.


Dispelling a Genjutsu:
  • Less than 50% difference means no clear advantage when using a Genjutsu on another character. The Genjutsu will only take on normal effect and can be easily dispelled by the person under the Genjutsu. For example; Person A has 5 Intelligence, Person B is using a Genjutsu with an Intelligence of 7. This means that Person B can easily tell it is a Genjutsu and once learned can easily learn its weakness or simply release it.
  • From 50% to 75% difference means that the Character under the Genjutsu has an advantage. The Genjutsu user does not have the upper hand. The Genjutsu will be weaker in effects and the person under the Genjutsu can dispel it easily by merely realizing they are under a Genjutsu. For example; Person A has an Intelligence of 8, Person B is using a Genjutsu with an Intelligence of 5. This Genjutsu will not take a true hold over its opponent.
  • At 75% to 100% difference means it is obvious this Genjutsu has nearly no effect. Your character is clearly outmatching the one under the Genjutsu user. More than likely the person under the genjutsu will snap out of it easily with out even trying. For example; Person A has 10 Intelligence, Person B is using a Genjutsu with an Intelligence of 5. The Genjutsu will do nearly nothing and will be able to snap out of the Genjutsu nearly instantly.
  • Over 100% difference means that the Genjutsu will take on no effect. For example; Person A has 15 Intelligence, Person B is using a Genjutsu with an Intelligence of 5. This Genjutsu will do nothing wont even take effect. This Genjutsu user is not even it the same league as the one dispelling the jutsu. With this there is even a chance of countering the Genjutsu with one of your own with no delay.



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Kon

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Posts : 177
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Age : 28
Location : Dallas, TX

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PostSubject: Re: Genjutsu Rules   Sat Jun 23, 2012 2:35 pm

Genjutsu Effects:
Genjutsus do not cause any form of physical damage, yet they can be extremely draining physically and mentally to the victim under its influence. In some cases the victim can be permanently scarred from its torment.

Draining Genjutsu:
The chart below shows how much the genjutsu will physically drain a victim while under its influence per post. If the victim does not break the Genjutsu it will continue to drain the victim under the genjutsu until the victim is either injured to break the genjutsu or the victim passes out from the physical drain. If a victim passes out because of the physical and mental strain of the genjutsu the user will not be able to awake until treated at a proper hospital. This means if not treated the user will be treated as if they are in a coma enable to wake up until as said before in a proper hospital.

Genjutsu Rank
Physical Drain
D-Ranked
2 Points
C-Ranked
4 Points
B-Ranked
6 Points
A-Ranked
8 Points
S-Ranked
10 Points
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